Backend Update: Accurate Round Timing, New API & Website News Preview

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Today we rolled out a new set of updates that ensure more accurate round data, improved Discord integration, and a small enhancement to the website.

⏱️ Round Duration Bug Fixed

A bug during gameserver startup caused the first playround to be registered with a UTC timestamp.

Consequences of this bug:

  • Round durations appeared to last over 2 hours, while they usually last between 4 and 10 minutes.
  • Statistics for the first rounds were therefore inaccurate.

This issue has now been fixed, and round durations are correctly recorded from the moment a server starts.

🔗 New Internal API Endpoint

We have added a new internal API endpoint with token authorization to the logmachine. This allows external systems to communicate directly with Discord channels.

Example usage:

  • Gameservers now automatically report their update status to their corresponding Discord channels.
  • Community members can stay up-to-date with server status in real time.

This feature makes it easier to follow important server information directly in Discord.

🌐 Website News Preview

Finally, the website has received a small update: the 5 most recent news articles are now briefly displayed on the homepage.

This helps visitors quickly stay informed about the latest updates and developments in the community.

Category: Counter-Strike 2 DaddyPlaysGames.com
By Natox on 2025-10-02 22:37:38