Today’s update enhances both the website and the server infrastructure — introducing a community-focused frontpage feature, improving KDA accuracy, and fine-tuning server maintenance intervals for smoother gameplay experiences.
👋 “Today We Welcome…” Section
A new API endpoint has been implemented to provide a list of players who have been seen today — including both new and returning members of our community.
This data powers the fresh “Today We Welcome…” section on the [url=https://daddyplaysgames.com]DaddyPlaysGames.com[/url
] frontpage, giving everyone a live snapshot of who’s active on our servers today.
It’s a small addition that adds a big sense of connection — helping players see how alive and growing our community really is!
🎯 KDA Logging Verified 100% Accurate
After completing the backend improvements, I jumped into a few rounds on our Arms Race server to personally verify the accuracy of the KDA (Kills/Deaths/Assists) tracking system.
I’m happy to report that the logging is now 100% accurate across all rounds — kills, deaths, and assists are recorded perfectly every time!
This validation confirms that our real-time stat tracking is performing flawlessly under live conditions.
⚙️ Optimized Server Update Frequency
As part of ongoing performance tuning, the Counter-Strike 2 servers now perform verification and update checks every 4 hours instead of every 3.
This adjustment reduces downtime while still ensuring that servers remain up-to-date with the latest patches and remain stable throughout the day.
Players can now enjoy longer, uninterrupted sessions without frequent reboots!
With these updates — from real-time player visibility and verified KDA accuracy to smarter server maintenance — DaddyPlaysGames.com continues to evolve into a more polished, interactive, and community-driven gaming hub. 🚀